Edition 20, Week 30: The 411
A bit earlier than usual, but here's edition 20 of the Sunday Report! Let's talk Asobi for a bit and why it exists at all. To put it in plain words: I just wanted a better Remote Play experience. One with "Low Latency…
A bit earlier than usual, but here's edition 20 of the Sunday Report! Let's talk Asobi for a bit and why it exists at all. To put it in plain words: I just wanted a better Remote Play experience. One with "Low Latency…
Welcome to edition 19 of the Sunday Report! I always wonder when the moment arrives that I've got nothing to share. It's just so strange that I have something to report EVERY - SINGLE - SUNDAY 🫣🫣🫣 Either way, let's ge…
Welcome to edition 18! I've got loads to share, so let's get started: Asobi for Apple The next update for Asobi has gotten a bit bigger than I wanted it to be, it's become quite feature-packed: Bug-fixes for all platf…
Hi, Well, I hope all of you in Europe have survived the heat somewhat. I for one certainly had some really rough nights. I thought about pressing on with development, and well -> I did 😂😂😂 Rough week with this weather…
It's hot outside isn't it? I mean, damn it's hot 🫠. Not sure what it is, but I always tend to work harder when I have to deal with these kinds of temperatures (without an AC btw). But still, I just hope you all stay c…
It's been a crazy week, not sure where to start. So let's just start here: The Asobi Porting Initiative You might be wondering, where are the ports? Well, it's been emotional 🫣😅😂 - Android As you might've noticed, the…
Welcome to the 14th edition of the Sunday Report! I'm super proud to announce that Midori (r/MidoriApp), the native Xbox Remote/Cloud Play has finally shipped yesterday with the iPhone/iPad and Apple TV versions expec…
Time for lucky number 13 of the Sunday Report! I hope you all had a great weekend! I hope some of you had the chance to play your PlayStation games in 3D, I was surprised how positive the response has been. Besides la…
Welcome to the 12th edition of the Sunday Report! Got some cool things to share, so let's get to it! Spatial 3D So you might've seen the preview yesterday, but I have realtime SBS 3D conversion working well on iPhones…
Welcome to the 11th edition of the Sunday Report! I hope you had a great weekend and have a great read! Week 21 -> Let's go! Spatial 3D Being the first to bring realtime spatial 3D conversion to Vision Pro was quite t…
Welcome to the 10th edition of the Report! How's everyone? I've got quite some interesting stuff to share. I've made progress on Spatial 3D, which will get a big upgrade soon on Vision Pro, Remote Play updates in rela…
Welcome to the 9th edition of the Sunday Report! Hope you all had a great weekend. Exciting times ahead! It's going to be a short one this time around, since I'm quite tired from my weekend in London. Shame I'm headin…
Welcome to the 8th edition of the Sunday Report! (Time flies) Let's get to it! Performance Let's get the most important thing out of the way first. Now that the performance overlay is a thing, it's become a bit easier…
I hope you all had a great weekend! Time for a new Sunday Report! Let's get to it! 2D->3D Spatial conversion The next big thing for Vision Pro is releasing in week 17, which is pretty big in my opinion. The user inter…
It's time for another Sunday Report! Got some really good stuff this week, made some really big strides. Especially for Vision Pro users. So let's get straight to it! Vision Pro So with the update for week 15, I'll be…
Due to social obligations today in relation to easter, the Sunday report is postponed to tomorrow and will become a maybe one-off; "Monday Report" I'll go into performance, the release of version 1.2 and the planned p…
Time for a new Sunday Report! I don't know how but every week seems to be quite a rollercoaster ride. But I did manage to finally get some rest! Haha. So my highlight of last week? Being validated by streetpea (of chi…
Time for a new Sunday Report! So It's been a hectic week; Made Remote play work on an Apple Watch, released PS Now support, forgot to remove the debug flag to let people use it (sorry about that), announced the Androi…
So, since last weeks Sunday report was received quite well, I thought I'd write up another one! New Features As you might've seen, we'll soon be able to play Bloodborne, Killzone: Shadowfall and Split/Second on your A…
So I was thinking about sharing what I'm currently working on. I thought that this might be something you guys would be interested in. Internet remote play improvements. New sorting options for PS Cloud. (Finished) PS…